
Jedi Adept


All Clones: Have the ability to crouch or jump. Are highly mobile, and have the less life than StormTroopers and Droids.
Assault classes: Call in gunships and reinforcements. Carry mines, grenades, and invisible trip-wires that only Scouts can see. Heavy machine guns or rocket launchers. Can withsand more explosive damage. Also have a taser that can incapacitate a player and they can rig them to explode. Only scouts can tell of a rigged player, and players can take off the rigging if they go to another assualt class or medic.
Scouts: Are invisible like Bothan Spies, but can be seen by other scouts. Can see hidden traps by other classes unless players customize themselves. Sniper rifles, silenced pistols. Scissors that cut trip-wires, defuses to get rid of mines
Medics: Can revive or heal low life players but only ten players or so. Have a blow-gun that instantly kills, poison grenades that can slowly deduct life from other players, smoke grenades, a taser that stuns a player, and explosive grenades. Due to their close ranged weaponry, are much more mobile than other clones, and can withsand more laser damage
Regulars: Blaster rifles, shotguns, dual pistols. Average health and no added defenses to lasers or explosive damage
Commanders: Carry vibroswords and are able to carry a shield, or second vibrosword. Or they can carry a chaingun and give out bonuses.
Assault classes: Call in gunships and reinforcements. Carry mines, grenades, and invisible trip-wires that only Scouts can see. Heavy machine guns or rocket launchers. Can withsand more explosive damage. Also have a taser that can incapacitate a player and they can rig them to explode. Only scouts can tell of a rigged player, and players can take off the rigging if they go to another assualt class or medic.
Scouts: Are invisible like Bothan Spies, but can be seen by other scouts. Can see hidden traps by other classes unless players customize themselves. Sniper rifles, silenced pistols. Scissors that cut trip-wires, defuses to get rid of mines
Medics: Can revive or heal low life players but only ten players or so. Have a blow-gun that instantly kills, poison grenades that can slowly deduct life from other players, smoke grenades, a taser that stuns a player, and explosive grenades. Due to their close ranged weaponry, are much more mobile than other clones, and can withsand more laser damage
Regulars: Blaster rifles, shotguns, dual pistols. Average health and no added defenses to lasers or explosive damage
Commanders: Carry vibroswords and are able to carry a shield, or second vibrosword. Or they can carry a chaingun and give out bonuses.
-It's not what I can do, it's what I want to do. (Darth Mod)
- So what now, old friend?( Jedi Master Sig)
-Now, we make sure our legacies are remembered. In Star Wars BattleFront3
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- So what now, old friend?( Jedi Master Sig)
-Now, we make sure our legacies are remembered. In Star Wars BattleFront3
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why have less life? wouldn't it be unbalanced?
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Jedi Adept


Maybe, but Droids in the movies and series are made of metal, and are heavy battle machines made to rumble. So they would have a lot more life than Clones, Stormtroopers would have the same life, and so would Rebels. Droids aren't as manueverable, unless you pick a Commando Droid or Magnaguard...
-It's not what I can do, it's what I want to do. (Darth Mod)
- So what now, old friend?( Jedi Master Sig)
-Now, we make sure our legacies are remembered. In Star Wars BattleFront3
-
- So what now, old friend?( Jedi Master Sig)
-Now, we make sure our legacies are remembered. In Star Wars BattleFront3
-

Jedi Adept


But droid metal is much harder than any armor. Isn't it?
-It's not what I can do, it's what I want to do. (Darth Mod)
- So what now, old friend?( Jedi Master Sig)
-Now, we make sure our legacies are remembered. In Star Wars BattleFront3
-
- So what now, old friend?( Jedi Master Sig)
-Now, we make sure our legacies are remembered. In Star Wars BattleFront3
-
Wannahelp1 wrote:But droid metal is much harder than any armor. Isn't it?

The normal B1 droid (as well as the droid carrier) was made out of some sort of metal/debris, so...
They also say in books like "Republic Commando" that one clone makes up for at least 2 battle droids.
Reasonable since the amount of clone troopers was vanishingly low in comparison to their "en masse" produced counterparts.

harder, yes, stronger and more durable? That's debatable. Also, aren't droids put into battle many times? they are worn down a bit, and don't self-heal, like clones. Dude, a bunch of gungans broke them to pieces by just pushing them over!Wannahelp1 wrote:But droid metal is much harder than any armor. Isn't it?
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its hard, but not as hard to stop a blaster shot
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it will damage the droid components
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they will just do there little cry and die
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or just shut down if the control ship has been destroyed
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