first: objective mode: fully complete caimpaign objectives while in online/splitscreen multiplayer, use artillery, weaponry and vehicles to fullfill your objective, clone team's objectives will be simple: destroy the fuel tanks (i think that's how they're called) and destroy the core ships using clone artillery, C.I.S objectives are going to be: hold the clone attack for some ammount of time (not yet established) repair damages on both fuel tanks and core ships and then lead the attack thowards the clone starship, the team that succeeds within all objectives will win the match.
second: team DTM: an ordinary tdm on a full scale map with everything available
third: conquest: an ordinary conquest mode on a full scale map with everything available
fourth: epic mode: players using both soldier units and heroes comfront until the unit count drops of the opposite team (now here is kinda like the catchy part, my idea is that as you gain experience you can unlock stuff for your armor of any of the available units of course, you can unlock weapon aids, mods and stuff like that for the scout, the troop, the heavy trooper etc., and also you can unlock heroes that can be kept inside your expèrience vault, so you can unlock heroes as you move forward with your experience points, then when you are at a normal match and you become the number 1 player you are allowed to choose one of the heroes you have inside your vault, only one so you can help your teammates win the match, while at epic mode there can be as many heroes as possible, and troops as well, so you can be a sniper clone trooper shooting an enemy droideka while one of your teammates plays as kit fisto and fights against grievous or something, that's basically my idea, little tricky but well)
fifth: catch mode: two teams fight against each other while trying to retrieve a ''special object'' (when at geonosis the special object are the plans for the death star) which they have then to drop at a special delivery area and hold position until it's fully recovered by the wining team.
sixth: hardcore mode: soldiers die realistically so they must be cautious and preferebly create some sort of game tactic with your teammates in order to win, ships destroy faster and realistically and ammo, grenades and healt can only be taken at home base. every mode is playable in hardcore setting.
as i've mentioned you can unlock stuff for your soldiers: armor, armor color, armor extras: stuff to look real bad ass, armor mods: resistance, weight, etc. / weapons color, weapon ads: scopes, extra cartdridge, etc., extras: stuff to make your gun look good, mods: piercing ammo for extra damage, explosive rounds, etc.
hope you like my idea, i planned all of this last night, i haven't slept but i don't care, i'm happy,


p.d. i attached my drawing of the geonosis map i've been talking about.