Re: Type of Campaign

That would be cool if they added 100 vs 100.
No it wouldn't. 32 v 32 sounds more ideal for Battlefront if they can get ground-to-space tech working. There's a reason why top selling games like Halo and Modern Warfare 2 cap it at around 16 players total. Any more and you would become insignificant ...
Mon Jul 26, 2010 9:02 pm
Replies: 148
Views: 2065
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Re: Piloting Capitol ships/frigates in space battles & point

I think this would work as an 'Invasion' mode similar to Gears of War's 'Horde' mode and Halo's 'Firefight' mode.

After seeing Transformers: War For Cybertron 'Escalation' mode in action, you could earn rewards by unlocking hangers and armories to access faster and stronger vehicles and classes ...
Wed Jul 21, 2010 11:49 pm
Replies: 124
Views: 2255
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Re: Type of Campaign

The AI in Battlefront 2 are so dumb. It would just be annoying battling 128-512 of the same AI.
Wed Jul 21, 2010 11:15 pm
Replies: 148
Views: 2065
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Re: Piloting Capitol ships/frigates in space battles & point

I think the ability to actually command your capitol ships and support vessels around the space map would bring a new level of strategy to the game. However, unlike fighters, you don't directly control the vessel, instead it goes to an overhead view (something like the spawn menu) and you get to ...
Fri Jul 16, 2010 7:50 pm
Replies: 124
Views: 2255
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Re: It's not easy to make Star Wars games ...

This is pretty much the case for any video game. It costs millions to produce the next CoD blockbuster and publishers only have so much money to fund developers.
Fri Jul 02, 2010 10:46 pm
Replies: 23
Views: 557
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Re: Just Remember, Scott is Always Right

the website name really doesn't reveal anything. LucasArts may just be covering their asses so it doesn't redirect to a porn site or if they do make it they aren't being extorted.

beside the GameSpy rumor I thought another hint at SWBF3 being made was that phonecall to LA
Mon Jun 14, 2010 8:46 am
Replies: 25
Views: 1013
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Re: Why nobody should believe the GameSpy server listing.

SG-17 (the person who found it) had this to say when questioned on the LucasArts forum if these were leftover servers.

"The last time I used GsList was in early March and they were not present."

Combined with the latest news that GameSpy says they were put up in April has me leaning towards them ...
Fri Jun 04, 2010 7:28 am
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Re: Perks in Battlefront III

I don't really like the idea because the team already winning will now get the game tilted into their favor. there should just be individual skill based awards like they have it now. and the number of kills should not be the only deciding factor for rewarding "perks". if you get 5 critical shots ...
Sun Jan 03, 2010 4:19 pm
Replies: 5
Views: 637
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Re: massive action battlefront

they shud put 10000 people in a game lol that would be great because its big
Thu Dec 31, 2009 11:45 am
Replies: 61
Views: 2564
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Re: MORE PLACES TO PRE-ORDER SWBF3

mikill wrote:Something is going on here...........Any Ideas :?
read my post above
Thu Dec 24, 2009 2:40 pm
Replies: 4
Views: 440
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Re: MORE PLACES TO PRE-ORDER SWBF3

the manufacturing number for the Xbox 360 is exactly the same as the one for the Nintendo DS version of Elite Squadron and the price is the same as a DS game
Thu Dec 24, 2009 1:55 pm
Replies: 4
Views: 440
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Re: Swbf3 getting annoyed

can battlefront3.net contact an anonymous LucasArts employee and ask him point blank if it's being made or not?
Tue Dec 22, 2009 4:04 am
Replies: 3
Views: 234
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Wed Nov 25, 2009 4:58 am
Replies: 2
Views: 134
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my ideas for BF3

Command ships should play a key strategic role in multiplayer, but optional for every map.
For example, if you get enough points then you can control your ship cannon and request vehicle and supply drops.
The interiors of these ships are detailed and are a mini-level in themselves to navigate.
They ...
Sat Oct 24, 2009 12:45 pm
Replies: 2
Views: 529
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