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WHat they need in bf3

Posted: Wed Jan 18, 2012 2:25 pm
by Ryoto Cresh
ragdoll bodies
jedi campainge
clone campainge
bounty hunter campainge
sith campainge
survival mode
create a clone class
create a jedi/sith

Re: What they need in bf3

Posted: Wed Jan 18, 2012 2:51 pm
by Terrabyte20xx
Ryoto Cresh wrote:ragdoll bodies
Eh, I don't really see why you'd need it, but I don't see why not either.
jedi campainge
clone campainge
bounty hunter campainge
sith campainge
Do you really need that many campaigns? Really?
survival mode
So long as they do it right, No objections here.
create a clone class
create a jedi/sith
Battlefront has always been class based, so have a single create a class would kinda ruin the feel.
Unless it's something more like Battlefield's customization, then I've got no objection to it.

Re: WHat they need in bf3

Posted: Thu Jan 19, 2012 9:55 pm
by Slicer4427
A second opinion.
Ryoto Cresh wrote:ragdoll bodies
Ummm.... ok? :-?:
Ryoto Cresh wrote:jedi campainge
It's called campaign.
Ryoto Cresh wrote:clone campainge
Which campaign! Do you play first.
Ryoto Cresh wrote:bounty hunter campainge
Seriously campaign and that would be cool.
Ryoto Cresh wrote:sith campainge
Call it what you want and that is to many campaigns.
Ryoto Cresh wrote:survival mode
A good idea.
Ryoto Cresh wrote:create a clone class
I think no customization is best or very little.
Ryoto Cresh wrote:create a jedi/sith
I'm not sure but I think no.

Re: WHat they need in bf3

Posted: Fri Jan 20, 2012 2:37 am
by Kelevra
I've never heard of too much content in a videogame, and I don't really get complaints like that. Unless it's just repetitive junk. But I'd prefer the campaigns be focused on the big 4: Rebels, Empire, CIS, and Republic.

Re: WHat they need in bf3

Posted: Fri Jan 20, 2012 12:01 pm
by Terrabyte20xx
Kelevra wrote:I've never heard of too much content in a videogame, and I don't really get complaints like that. Unless it's just repetitive junk. But I'd prefer the campaigns be focused on the big 4: Rebels, Empire, CIS, and Republic.
When I said that, I meant that rather then give us four 2-3 hour campaigns, give us one 8-10 hour campiagn. You could start with the CIS, move into the republic, then the republic will turn into the empire, and then finally become part of the rebellion.

Re: WHat they need in bf3

Posted: Sat Jan 21, 2012 2:35 am
by Leaf_It
I would love a Battlefront game having a KoTOR set of campaigns/eras to play as. (Anyone else remember the Conversion mod for Battlefront II?)
A moving command post for each army. Like you had in space battles. I.E.: The Clones/empire have walkers of various types, which acted as command posts that you could move. I want the other factions to have a form of this as well.

EDIT: and one more thing I really think it should have:
The era between "Revenge of the Sith" and "A New Hope". You know, what happened around the time FU (this abbreviation cracks me up) took place, but more than just Starkiller.

Re: WHat they need in bf3

Posted: Sat Jan 21, 2012 11:22 am
by Terrabyte20xx
Leaf_It wrote:I would love a Battlefront game having a KoTOR set of campaigns/eras to play as. (Anyone else remember the Conversion mod for Battlefront II?)
A moving command post for each army. Like you had in space battles. I.E.: The Clones/empire have walkers of various types, which acted as command posts that you could move. I want the other factions to have a form of this as well.

EDIT: and one more thing I really think it should have:
The era between "Revenge of the Sith" and "A New Hope". You know, what happened around the time FU (this abbreviation cracks me up) took place, but more than just Starkiller.
While both of those would be cool, I feel BF3 should be a back to basics game. I don't want tons of stuff if the core game is meh.

Re: WHat they need in bf3

Posted: Sat Jan 21, 2012 12:58 pm
by Leaf_It
I actually agree with you. If the game isn't good at its core none of my ideas would be worth anything. Good ideas can only be properly implemented, when they have something worth being implemented into.

Re: WHat they need in bf3

Posted: Tue Feb 21, 2012 10:19 am
by Wannahelp1
I like, the Bounty Hunter campaign can be cool, very cool. Do you think Asoka and the newer Jedi from the series should be in this game, if they make it?

Re: WHat they need in bf3

Posted: Wed Apr 04, 2012 8:42 pm
by Harbinger96
ragdoll bodies
I agree, aslong as they do it right. It would look stupid to see a body flopping around for 5 minutes after it's been killed.
jedi campainge
clone campainge
bounty hunter campainge
sith campainge
Having multiple different campaigns seems a little unnecissary. BF3 shouldn't be a story focused game. There should just be one campaign with a good compelling story that still has the same feel as the Star Wars films.
survival mode
That's an interesting idea. Maybe there could be a game type called "Order 66 mode" where you have to fight off hoards of enemies. You can choose to play as jedi, like the movies, or play as a different faction and choose which teams will be fighting each other.

Re: WHat they need in bf3

Posted: Fri Apr 06, 2012 5:51 am
by Smokedcheese999
It needs to continue to have a splitscreen multiplayer option like the first two games IMO.

The great thing about the prequels was that whatever you could do in singleplayer you could do in splitscreen mode, with the exception of a first person view, which I never used anyway!
That's the issue with most modern games now, the focus is online multilayer, and splitscreen isn't even thought about :/

Re: WHat they need in bf3

Posted: Fri Apr 06, 2012 11:11 am
by DarthRevan19
its a good idea but the sith campaign and jedi campaign might be too much

Re: WHat they need in bf3

Posted: Tue Apr 10, 2012 6:37 pm
by Wevans199
I think customization should work like Battlefield 3.

Re: WHat they need in bf3

Posted: Sun Jul 22, 2012 5:18 am
by Wannahelp1
I think a Jedi/Sith campaign would be too much-DarthRevan19
Here's the Url to my Jedi/Sith campaign storieshttp://www.battlefront3.net/forums/view ... 120#p16556