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ideas for modes and maps

Posted: Fri Apr 06, 2012 2:53 pm
by chimich
well, yesterday i spent the whole night thinking about what i would like to see in battlefront 3, and well i was playing battlefield 3 and then i watched attack of the clones and i paused right in the middle of the geonosis battle, and i saw the enormous space where the troop were fighting and i thought . . . . . hmm that would be nice, so i took a pencil, my sketch notebook and i drew a map, first was the general plane seen from the sky, then the side plane which shows mountains and stuff like that in general, then i drew on the side of the page which ships were going to be available inside the map and how many of 'em could be permited simultaneously, after that i was like: 0_0 damn, i really did that . . . . . and in the back of the drawing i wrote my ideas for some multiplayer modes, i would like to share them as well.

first: objective mode: fully complete caimpaign objectives while in online/splitscreen multiplayer, use artillery, weaponry and vehicles to fullfill your objective, clone team's objectives will be simple: destroy the fuel tanks (i think that's how they're called) and destroy the core ships using clone artillery, C.I.S objectives are going to be: hold the clone attack for some ammount of time (not yet established) repair damages on both fuel tanks and core ships and then lead the attack thowards the clone starship, the team that succeeds within all objectives will win the match.

second: team DTM: an ordinary tdm on a full scale map with everything available

third: conquest: an ordinary conquest mode on a full scale map with everything available

fourth: epic mode: players using both soldier units and heroes comfront until the unit count drops of the opposite team (now here is kinda like the catchy part, my idea is that as you gain experience you can unlock stuff for your armor of any of the available units of course, you can unlock weapon aids, mods and stuff like that for the scout, the troop, the heavy trooper etc., and also you can unlock heroes that can be kept inside your expèrience vault, so you can unlock heroes as you move forward with your experience points, then when you are at a normal match and you become the number 1 player you are allowed to choose one of the heroes you have inside your vault, only one so you can help your teammates win the match, while at epic mode there can be as many heroes as possible, and troops as well, so you can be a sniper clone trooper shooting an enemy droideka while one of your teammates plays as kit fisto and fights against grievous or something, that's basically my idea, little tricky but well)

fifth: catch mode: two teams fight against each other while trying to retrieve a ''special object'' (when at geonosis the special object are the plans for the death star) which they have then to drop at a special delivery area and hold position until it's fully recovered by the wining team.

sixth: hardcore mode: soldiers die realistically so they must be cautious and preferebly create some sort of game tactic with your teammates in order to win, ships destroy faster and realistically and ammo, grenades and healt can only be taken at home base. every mode is playable in hardcore setting.

as i've mentioned you can unlock stuff for your soldiers: armor, armor color, armor extras: stuff to look real bad ass, armor mods: resistance, weight, etc. / weapons color, weapon ads: scopes, extra cartdridge, etc., extras: stuff to make your gun look good, mods: piercing ammo for extra damage, explosive rounds, etc.

hope you like my idea, i planned all of this last night, i haven't slept but i don't care, i'm happy, :P well, thanks for reading and peace out. :D

p.d. i attached my drawing of the geonosis map i've been talking about.

Re: ideas for modes and maps

Posted: Fri Apr 06, 2012 3:21 pm
by DarthRevan19
nice drawing

Re: ideas for modes and maps

Posted: Fri Apr 06, 2012 3:25 pm
by chimich
DarthRevan19 wrote:nice drawing
thanks :) i spent a whole lotta time planning it, and i have a hundred more ideas for other maps :P :P

Re: ideas for modes and maps

Posted: Fri Apr 06, 2012 3:31 pm
by DarthRevan19
No problem man

Re: ideas for modes and maps

Posted: Mon Apr 09, 2012 4:54 pm
by Wannahelp1
Love the whole, all of it. You are a genius. Can I hear some Ideas for your other maps? I'm writing a book of epic ideas that I hear, and then I'm going to submit it to LucasArts, at everyones approval from the site, and maybe see if they like it enough to do it the way we want. So, could I write down some of your ideas in my book?

Re: ideas for modes and maps

Posted: Mon Apr 09, 2012 9:22 pm
by chimich
Wannahelp1 wrote:Love the whole, all of it. You are a genius. Can I hear some Ideas for your other maps? I'm writing a book of epic ideas that I hear, and then I'm going to submit it to LucasArts, at everyones approval from the site, and maybe see if they like it enough to do it the way we want. So, could I write down some of your ideas in my book?
thanks a lot, yeah sure, i mean it's not like i care bout money nor stuff like that, i would just love to see an excellent star wars battlefront 3 game in the future, yeah you can use it (preferebly putting my name (or username) in it please :p ) and if you want more i can give you more ideas, just make sure to tell me :D , by the way i was thinking of a space naboo battle using episode 1 soldiers, ships and weapons (i've always wanted to fight in space just like anakin did at the very end) if you want i can post that one too so you can use it.

Re: ideas for modes and maps

Posted: Tue Apr 10, 2012 12:55 pm
by DarthRevan19
that idea is awesome

Re: ideas for modes and maps

Posted: Tue Apr 10, 2012 2:52 pm
by Jdg50legomaster
Remember, this is Battlefront. Not call of duty.

Re: ideas for modes and maps

Posted: Tue Apr 10, 2012 7:03 pm
by chimich
Jdg50legomaster wrote:Remember, this is Battlefront. Not call of duty.
i am completely aware of that, but i mean, it would be great to have full customization, i've always liked that kind of stuff and so that's why i included it in my idea, i would never try and make this a call of duty star wars game, that would be the worst thing ever, i'm just sharing some interesting ideas i came across, thanks anyways and, well, i seriously hope u liked it :p

Re: ideas for modes and maps

Posted: Wed Apr 11, 2012 12:33 pm
by DarthRevan19
i like full customization for characters

Re: ideas for modes and maps

Posted: Wed Apr 11, 2012 11:32 pm
by chimich
DarthRevan19 wrote:i like full customization for characters
i know right?? :D , i gotta say i always loved the idea of customization inside star wars battlefront, both weapons and characters, you know, to make your character look real bad ass, or your weapon right??, and of course make them more agile, with more resistance, more ammo, scopes, different tipes of ammo, etc . . . . . . :P

Re: ideas for modes and maps

Posted: Thu Apr 12, 2012 12:17 pm
by DarthRevan19
chimich wrote:
DarthRevan19 wrote:i like full customization for characters
i know right?? :D , i gotta say i always loved the idea of customization inside star wars battlefront, both weapons and characters, you know, to make your character look real bad ass, or your weapon right??, and of course make them more agile, with more resistance, more ammo, scopes, different tipes of ammo, etc . . . . . . :P
of course. but i dont want it to be stupid full customization as in a pink clone trooper thats what i dont want

Re: ideas for modes and maps

Posted: Thu Apr 12, 2012 1:19 pm
by chimich
DarthRevan19 wrote:
chimich wrote:
DarthRevan19 wrote:i like full customization for characters
i know right?? :D , i gotta say i always loved the idea of customization inside star wars battlefront, both weapons and characters, you know, to make your character look real bad ass, or your weapon right??, and of course make them more agile, with more resistance, more ammo, scopes, different tipes of ammo, etc . . . . . . :P
of course. but i dont want it to be stupid full customization as in a pink clone trooper thats what i dont want
you're right bout that . . . . it would look kind of stupid, but for example different helmets, or armor in general, weapons stuff like that :D

Re: ideas for modes and maps

Posted: Thu Apr 12, 2012 1:22 pm
by DarthRevan19
Of course like that stuff. Like you add attachments and stuff like from The clone wars Tv series( i mean like a visor for the helmet or what Arc troopers wear)

Re: ideas for modes and maps

Posted: Thu Apr 12, 2012 1:59 pm
by Wannahelp1
Yeah that works! Customization would definitely help, like hav different colored like sabers. And as for the Space battle, that would be cool....