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My Aesthetic and Gameplay Ideas

Posted: Fri Apr 06, 2012 1:50 pm
by Bluedonut1
Aesthetic
1) Interactive Water. Something like F.E.A.R. And Resistance for interaction with the look of Crysis's water.
2) True Zero Gravity. I'm not sure how much this will affect gameplay.
3) Ragdolls. I'd rather go for realistic rather than the Call of Duty kind.
4) Foilage. Interactive like Halo or something
5) Destructible Environments. Buildings and Terrain. Red Faction or Gears of War style
6) Interactive Smoke. That S.T.A.L.K.E.R. game with DX10 has this only on DX10 mode, so I don't think consoles can do this. Killzone 2's "interactive" smoke is just a set piece.

Gameplay
1) Cover System. Something like Gears of War, but it's optional.
2) Smarter AI. Counter-Strike's AI seems the best as they go for the objective and can stick with you if they want.
3) No Perks or Killstreaks. This would unbalance the game, but make it take more skill, thus lowering the player base.
4) Custom games. Like Halo or Black Ops.
5) Theater mode. With the ability to view other players

Re: My Aesthetic and Gameplay Ideas

Posted: Fri Apr 13, 2012 5:16 pm
by Wannahelp1
Like it. Perhaps if their were perks, snipers can not get them. Also, it would be nearly impossible to get perks if you have massive lobbies of 64-64 on a battle field plus AI. The perks could be, kill twenty people or so before you get something, that way almost no one would get them. And the only perks would be gunships or calling in adanced vehicles like speeders or tanks( Sky hawk) and for AI (F.E.A.R) I do like the interactive enviorments but should it also be that certain support players can create defenses and rubble for cover. That way you don't have fields of slaughter and it can be like the game Gladiator, where you run from pieces of cover until you get to a point. Perhaps that can be a game mode or something. Either way, love your ideas. May I add them to my book that I'm sending to LucasArts. I'll include your name and all...

Re: My Aesthetic and Gameplay Ideas

Posted: Sat Apr 14, 2012 10:11 am
by DarthRevan19
i like the cover system idea. so i can stay in cover while sniping

Re: My Aesthetic and Gameplay Ideas

Posted: Sun Jul 29, 2012 9:54 am
by Wannahelp1
Sniping rules...