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Re: Type of Campaign

Posted: Thu Jul 22, 2010 10:55 am
by Legion 2.5
All sequels make the AI a little better (except for halo with the exception of ODST and Reach) You should have a better command to control them as well unlike in BF2.

Re: Type of Campaign

Posted: Thu Jul 22, 2010 11:04 am
by Arosenivai
Legion 2.5 wrote:All sequels make the AI a little better (except for halo with the exception of ODST and Reach) You should have a better command to control them as well unlike in BF2.
I don't really know about that one. Maybe better commands, but you are just a fellow soldier so they might not listen to you.

Re: Type of Campaign

Posted: Thu Jul 22, 2010 11:05 am
by Legion 2.5
Maybe earn ranks in campaign to command them maybe?

Re: Type of Campaign

Posted: Thu Jul 22, 2010 11:14 am
by Arosenivai
I don't know, honestly to me, that wouldn't feel like battlefront. Saying "hey I need some help over here." and a couple soldiers offering cover fire is understandable. but going all out, "you, cover me, you put some heavy fire on that tank, etc" is just useless to me. I cannot stress enough, that my main fondness of this series, was that you were just another soldier. Not some front-line general, or some specialized commando. It just seems if we give too much power to the player, the AI will become even more superfluous than it already was in BF2.

Re: Type of Campaign

Posted: Thu Jul 22, 2010 11:18 am
by Legion 2.5
But isn't the game a little bit about teamwork?

Re: Type of Campaign

Posted: Thu Jul 22, 2010 7:06 pm
by Arosenivai
I don't think running around giving orders to AI could be classified as teamwork.

Re: Type of Campaign

Posted: Thu Jul 22, 2010 8:48 pm
by Scott
Arosenivai wrote:I don't think running around giving orders to AI could be classified as teamwork.
I agree. I originally thought simple commands would be okay but allied AI don't tend to shoot much in games so they probably wouldn't help much or help too much. I never used the commands in the first two games except in Citadel where I would make the entire Rep team hold at spawn and wait for the CIS, hehe.

Re: Type of Campaign

Posted: Fri Jul 23, 2010 10:20 pm
by Arosenivai
I just think that giving the abilities to command AI's makes the player more of a sergeant than an everyday soldier.

Re: Type of Campaign

Posted: Fri Jul 23, 2010 10:24 pm
by Legion 2.5
Maybe the campaign will start with you as a regular soldier then rising ranks.

Re: Type of Campaign

Posted: Fri Jul 23, 2010 11:09 pm
by Arosenivai
I don't care, as long as it doesn't carry over to multiplayer.,

Re: Type of Campaign

Posted: Sat Jul 24, 2010 12:35 pm
by Legion 2.5
Could it be more open-world?

Re: Type of Campaign

Posted: Sat Jul 24, 2010 3:27 pm
by Scott
Legion 2.5 wrote:Could it be more open-world?
I don't even know where to begin with my disproval of that idea.

Re: Type of Campaign

Posted: Sat Jul 24, 2010 6:39 pm
by Arosenivai
Legion 2.5 wrote:Could it be more open-world?
That wouldn't even begin make sense. If you are a soldier, you go where you are assigned. It wouldn't make sense to be open world.

Re: Type of Campaign

Posted: Sat Jul 24, 2010 11:12 pm
by Legion 2.5
I was re-watching the leaked footage and the levels were HUGE. So it looked liked it was going to be more open-world in free-radicals battlefront III.

Re: Type of Campaign

Posted: Sun Jul 25, 2010 12:53 am
by Arosenivai
open world and large levels are not the same though.