All sequels make the AI a little better (except for halo with the exception of ODST and Reach) You should have a better command to control them as well unlike in BF2.
"Geth do not intentionally infiltrate."
Harbinger- "ASSUMING DIRECT CONTROL."
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Star Wars 1138 Forum
My favorite dance move.
Harbinger- "ASSUMING DIRECT CONTROL."
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Star Wars 1138 Forum
My favorite dance move.

Jedi Consular


I don't really know about that one. Maybe better commands, but you are just a fellow soldier so they might not listen to you.Legion 2.5 wrote:All sequels make the AI a little better (except for halo with the exception of ODST and Reach) You should have a better command to control them as well unlike in BF2.
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Maybe earn ranks in campaign to command them maybe?
"Geth do not intentionally infiltrate."
Harbinger- "ASSUMING DIRECT CONTROL."
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Star Wars 1138 Forum
My favorite dance move.
Harbinger- "ASSUMING DIRECT CONTROL."
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Star Wars 1138 Forum
My favorite dance move.

Jedi Consular


I don't know, honestly to me, that wouldn't feel like battlefront. Saying "hey I need some help over here." and a couple soldiers offering cover fire is understandable. but going all out, "you, cover me, you put some heavy fire on that tank, etc" is just useless to me. I cannot stress enough, that my main fondness of this series, was that you were just another soldier. Not some front-line general, or some specialized commando. It just seems if we give too much power to the player, the AI will become even more superfluous than it already was in BF2.
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But isn't the game a little bit about teamwork?
"Geth do not intentionally infiltrate."
Harbinger- "ASSUMING DIRECT CONTROL."
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Star Wars 1138 Forum
My favorite dance move.
Harbinger- "ASSUMING DIRECT CONTROL."
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Star Wars 1138 Forum
My favorite dance move.

Jedi Consular


I don't think running around giving orders to AI could be classified as teamwork.
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I agree. I originally thought simple commands would be okay but allied AI don't tend to shoot much in games so they probably wouldn't help much or help too much. I never used the commands in the first two games except in Citadel where I would make the entire Rep team hold at spawn and wait for the CIS, hehe.Arosenivai wrote:I don't think running around giving orders to AI could be classified as teamwork.


Jedi Consular


I just think that giving the abilities to command AI's makes the player more of a sergeant than an everyday soldier.
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Maybe the campaign will start with you as a regular soldier then rising ranks.
"Geth do not intentionally infiltrate."
Harbinger- "ASSUMING DIRECT CONTROL."
█████}╡◘╞║████████████████████████████████████████
Star Wars 1138 Forum
My favorite dance move.
Harbinger- "ASSUMING DIRECT CONTROL."
█████}╡◘╞║████████████████████████████████████████
Star Wars 1138 Forum
My favorite dance move.

Jedi Consular


I don't care, as long as it doesn't carry over to multiplayer.,
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Could it be more open-world?
"Geth do not intentionally infiltrate."
Harbinger- "ASSUMING DIRECT CONTROL."
█████}╡◘╞║████████████████████████████████████████
Star Wars 1138 Forum
My favorite dance move.
Harbinger- "ASSUMING DIRECT CONTROL."
█████}╡◘╞║████████████████████████████████████████
Star Wars 1138 Forum
My favorite dance move.
I don't even know where to begin with my disproval of that idea.Legion 2.5 wrote:Could it be more open-world?


Jedi Consular


That wouldn't even begin make sense. If you are a soldier, you go where you are assigned. It wouldn't make sense to be open world.Legion 2.5 wrote:Could it be more open-world?
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I was re-watching the leaked footage and the levels were HUGE. So it looked liked it was going to be more open-world in free-radicals battlefront III.
"Geth do not intentionally infiltrate."
Harbinger- "ASSUMING DIRECT CONTROL."
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Star Wars 1138 Forum
My favorite dance move.
Harbinger- "ASSUMING DIRECT CONTROL."
█████}╡◘╞║████████████████████████████████████████
Star Wars 1138 Forum
My favorite dance move.

Jedi Consular


open world and large levels are not the same though.
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