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Re: A letter to Spark

Posted: Wed Feb 16, 2011 1:29 am
by drunken hutt
spartan_sixtyfour wrote: A publisher could see an announcement as cannibalizing the press and attention to other games.
This is why I think a Comic Con (July) announcement would be more suitable. During any E3, games are revealed on a daily basis and popular AAA games get the media into a frenzy. Which is why Battlefront 3 might get a tad shoehorned into the dark with games such as Skyrim, Mass Effect 3, Uncharted 3, Call of Duty, Arkham City, Bioshock Infinity, Battlefield 3, Assassin's Creed, Need for Speed, The Old Republic and countless others receiving the spotlight.

Comic Con doesn't usually announce games that would 'cannibalize' the press, as the majority of games coverage at the event is previews of games already announced, rather than exclusive reveals. Hence, a Battlefront 3 announcement there would seem ideal if Lucas Arts are sure no other 'cannibalizing' games are announced by competitor companies.

Re: A letter to Spark

Posted: Wed Feb 16, 2011 4:30 pm
by ploplyguy
look what I found on the site... I don't know if it has been posted before but I have never seen it:

Spark is looking for a senior multiplayer designer for a 3rd Person Action/Adventure title in a high-profile science fiction franchise currently in development for Xbox 360, PS3 and PC markets. The Senior Multiplayer Designer will be responsible for collaborating on multiplayer game system development, designing and building levels, and gameplay balancing and tuning for a third-person action shooter on next generation consoles.

Re: A letter to Spark

Posted: Wed Feb 16, 2011 6:20 pm
by spartan64
It has been posted before in the "news and rumors" section under "new jobs listings appeared".

Re: A letter to Spark

Posted: Wed Feb 16, 2011 6:27 pm
by ploplyguy
spartan_sixtyfour wrote:It has been posted before in the "news and rumors" section under "new jobs listings appeared".
I failed XD lol it's still interesting though

Re: A letter to Spark

Posted: Wed Feb 16, 2011 8:27 pm
by spartan64
Damn!!! The site hasn't changed and that stupid "sneak peek" section is still "coming soon". :8(:

Re: A letter to Spark

Posted: Wed Feb 16, 2011 8:29 pm
by ploplyguy
Yea it's taking them a while... I wonder what they're doing over there :?:

Re: A letter to Spark

Posted: Wed Feb 16, 2011 8:34 pm
by spartan64
ploplyguy wrote:Yea it's taking them a while... I wonder what they're doing over there :?:
They are too busy preparing for the upcoming announcement season. They are probably making a trailer. You can always ask... :8):

Re: A letter to Spark

Posted: Wed Feb 16, 2011 9:14 pm
by ploplyguy
You want me to ask? OK I will, what email did you send too?

Re: A letter to Spark

Posted: Fri Feb 18, 2011 3:41 pm
by spartan64
The Spark Unlimited web site is now slightly updated. They got rid of the "Spark is pleased to announce the addition of a new project for 2010."
That is all for our weekly update.
:\/:

Re: A letter to Spark

Posted: Sat Feb 19, 2011 3:40 am
by spartan64
What's happening???? They just added the line back on the page.

Re: A letter to Spark

Posted: Sat Feb 19, 2011 4:42 am
by Kelevra
From another point in the article:
Spark is looking for a senior multiplayer designer for a 3rd Person Action/Adventure title in a high-profile science fiction franchise currently in development for Xbox 360, PS3 and PC markets.
I think that line is what started the rumor that Spark was making it in the first place.

Re: A letter to Spark

Posted: Tue Feb 22, 2011 7:02 pm
by spartan64
Now this is getting stupid. Is spark playing around with us?
They just removed the line again.
http://www.sparkunlimited.com/projects.html

Re: A letter to Spark

Posted: Tue Feb 22, 2011 11:19 pm
by ploplyguy
WHAT!?!?

Re: A letter to Spark

Posted: Wed Feb 23, 2011 3:40 am
by spartan64
You see this:

Spark is pleased to announce the addition of a new project for 2010. We are using our experiences to develop a high-profile, popular game property for a major publishing partner. With the public disclosure of the title still months away, we are looking for innovative and creative professionals to bring to life a Triple-A game for an awaiting, highly critical audience. Employing agile techniques (SCRUM) we are developing this product utilizing our experiences with the Unreal engine.

Tomorrow its gonna change.

And it did:

We are using our experiences to develop a high-profile, popular game property for a major publishing partner. With the public disclosure of the title still months away, we are looking for innovative and creative professionals to bring to life a Triple-A game for an awaiting, highly critical audience. Employing agile techniques (SCRUM) we are developing this product utilizing our experiences with the Unreal engine.

And repeats all the time.

Re: A letter to Spark

Posted: Thu Feb 24, 2011 5:57 am
by RP89
Yeah 2010 is back again. Its keeps changing.