Page 2 of 2
Re: Weapons
Posted: Wed Sep 12, 2012 6:45 am
by Wannahelp1
Haha sadistic are we not? It would be fun to vaporize, but only if it looked good. Also, they should have light whips as an unlockable weapon for Jedi...
Re: Weapons
Posted: Wed Sep 12, 2012 2:05 pm
by Wyzilla
Nah. Besides, the only sides that should get disruptors is the Rebellion and the Separatists, seeing that they are unlikely to care if wielding one is illegal.
Re: Weapons
Posted: Wed Sep 12, 2012 3:31 pm
by Wannahelp1
K. Has anyone heard of Dust 514? Basically it's this game that has a direct interface into an MMORPG, and these soldiers and fleets fight planetary battles for control of your planets, or you can be a space pirate I think. If they did that...for Star Wars Battlefront 3 by making the Star Wars Universe online, and then having these battles and things, it would be so amazing. And Dust 514 can have hundreds of players fighting each other I think, so that would really help be good with Star Wars
Re: Weapons
Posted: Mon Oct 29, 2012 7:09 pm
by Darth_Nova
I think BF3 should have basically all of the same weapons and abilities as Battlefront 2, except each faction should vary distinctly from each other, with the exception of one soldier class that has all of the same abilities and weapons for every faction. I really do like the idea of earning elite weapons, but it should be much more controlled. Like, you must have a certain number of points earned in all, a number of points earned just with that class, some challenge that is different for every basic weapon, and you must be in the top %25 on your team by points/ death. example: basic class- clone sharpshooter. for beam rifle: 30 overall pts. required, 20 pts. earned with sniper class alone, and 5 headshots within 1 life. seem right?