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Re: C++/C programming discussion
Posted: Wed Sep 22, 2010 7:13 pm
by Matthew
Business ideas need to be commercial viable and sometimes things you would love to do could cost millions of pounds to launch.
This expression converter still wont work. It's really hard.
It seems my str_replace function is now broken.

Re: C++/C programming discussion
Posted: Wed Sep 22, 2010 7:21 pm
by Scott
Matthew wrote:Business ideas need to be commercial viable and sometimes things you would love to do could cost millions of pounds to launch.
I have to disagree with you there. Yes, starting a business is not a free ride by any stretch, but it does cost millions of dollars/pounds. Maybe when the money starts to roll in and you expand but off the start it is not going to put you out on the street (depending on your ability to manage finances). I don't really plan on being scared away from doing my best at attempting to do what I previously mentioned (not that I thought you were trying to) but why give up on a dream just because it may not work? Isn't taking risks part of being in the business world? If I could just get a job at a pre-existing game company I would be fine with that too but in my surrounding area there are few places to apply to.
Re: C++/C programming discussion
Posted: Wed Sep 22, 2010 7:24 pm
by Matthew
You can't expect to be making cutting-edge video games without millions of pounds in investment. That's the truth.
As for taking risks, you are supposed to cut down on risk by making wise choices and ensuring your ideas work financially and will be accepted by the market place (Thats why people do market research).
Also my str_replace function was fine. I simply didn't allocate enough memory for my test string. You always have to allocate one more char than the actual seen characters because C uses null terminated strings.
Re: C++/C programming discussion
Posted: Wed Sep 22, 2010 7:32 pm
by Scott
Matthew wrote:You can't expect to be making cutting-edge video games without millions of pounds in investment. That's the truth.
I can see the misconception and different ideas we have on the topic. I obviously agree about that statement, but how many game companies start off with millions in fund and creating huge games? I'd start making small but innovative games (Flower, Fl0w, Shank, ect), make them as accessible as possible for maximum awareness, and hope to get s nudge from a publisher (eventually).
Matthew wrote:As for taking risks, you are supposed to cut down on risk by making wise choices and ensuring your ideas work financially and will be accepted by the market place (Thats why people do market research).
I know
Matthew wrote:Also my str_replace function was fine. I simply didn't allocate enough memory for my test string. You always have to allocate one more char than the actual seen characters because C uses null terminated strings.
I'm glad as I couldn't help you
Re: C++/C programming discussion
Posted: Wed Sep 22, 2010 7:41 pm
by Matthew
My point was that everything in business is a risk but you should think about improving your chances as much as possible. So higher risk doesn't mean better returns. You want to reduce it.
I think many new developers start out making PC games or mobile phone games. The smaller games on things such as the playstation store are also a good start it seems.
Media Molecule made LBP and is a start-up company. I'm not sure how much investment it required but knowing that would be interesting. On wikipedia it states they tried to keep costs very low (Hence why the game was extremely buggy?).
Re: C++/C programming discussion
Posted: Wed Sep 22, 2010 7:47 pm
by Scott
Matthew wrote:My point was that everything in business is a risk but you should think about improving your chances as much as possible. So higher risk doesn't mean better returns. You want to reduce it.
I never said that higher risks had higher returns just that they are sometimes necessary.
Matthew wrote:I think many new developers start out making PC games or mobile phone games. The smaller games on things such as the playstation store are also a good start it seems.
Stream, PSN, XBLA, iPod/iPhone, ect.
Matthew wrote:Media Molecule made LBP and is a start-up company. I'm not sure how much investment it required but knowing that would be interesting. On wikipedia it states they tried to keep costs very low (Hence why the game was extremely buggy?).
Buggy? They started above a toilet shop (I think that was lost in translation as I don't know what that is) and eventually pitched their idea (Craftworld at the time) to Sony. Sony liked it, bought MM, and of course, helped with funding.
Re: C++/C programming discussion
Posted: Wed Sep 22, 2010 7:51 pm
by Matthew
Sony bought them fully this year it seems. Do you think beforehand Sony bought shares but not the whole company?
If I'm a multi-millionaire at some point, I might consider starting a video games developer company for the fun of it at least.
Re: C++/C programming discussion
Posted: Wed Sep 22, 2010 8:01 pm
by Scott
Matthew wrote:Sony bought them fully this year it seems. Do you think beforehand Sony bought shares but not the whole company?
Why else would they make is PS3 exclusive? They did funding of some sort for sure.
Matthew wrote:If I'm a multi-millionaire at some point, I might consider starting a video games developer company for the fun of it at least.
And you thought I had high hopes

For fun though? I know it's not a bore but it ain't an easy task either (as I'm sure you know). If you're a multi-millionaire how would you make time to start another business (assuming you work at the company as well)?
Re: C++/C programming discussion
Posted: Wed Sep 22, 2010 8:14 pm
by Matthew
There are many entrepreneurs with many businesses. Entrepreneurs seem to point their businesses in the right direction rather than completely run them if they get to the point where they have enough money to make lots of investments.
Making a games developer is fine. I was just saying going into the cutting edge games development will cost a massive amount.
Hoping to be a multi-millionaire isn't high enough. How about a billionaire?
I'm happy because my code successfully converts all basic boolean expressions with and and or.
False and True or True
converts to
or(and(temp_bool(false) ,temp_bool(true) ),temp_bool(true))
as an example.
Re: C++/C programming discussion
Posted: Wed Sep 22, 2010 8:26 pm
by Scott
Matthew wrote:There are many entrepreneurs with many businesses. Entrepreneurs seem to point their businesses in the right direction rather than completely run them if they get to the point where they have enough money to make lots of investments.
Making a games developer is fine. I was just saying going into the cutting edge games development will cost a massive amount.
I won't be tackling a CoD as a first commercial release.
Matthew wrote:Hoping to be a multi-millionaire isn't high enough. How about a billionaire?
Sure
Matthew wrote:I'm happy because my code successfully converts all basic boolean expressions with and and or.
False and True or True
converts to
or(and(temp_bool(false) ,temp_bool(true) ),temp_bool(true))
as an example.
Nice
Re: C++/C programming discussion
Posted: Thu Sep 23, 2010 7:42 pm
by Matthew
I shouldn't written my translator in python and then converted it to C with itself. It would have converted itself. The thought of that is brilliant and in hindsight I should have done it.
Re: C++/C programming discussion
Posted: Thu Sep 23, 2010 8:07 pm
by Scott
Matthew wrote:I shouldn't written my translator in python and then converted it to C with itself. It would have converted itself.
You shouldn't have written in Python to convert to C but you should have at the same time?

Re: C++/C programming discussion
Posted: Thu Sep 23, 2010 8:17 pm
by Matthew
The 'shouldn't' should have been a
should, shouldn't it?

Re: C++/C programming discussion
Posted: Thu Sep 23, 2010 8:21 pm
by Scott
Now I see
Wouldn't you still need to convert the expressions regardless?
Re: C++/C programming discussion
Posted: Thu Sep 23, 2010 8:28 pm
by Matthew
I'm talking about the converter itself. I could create a Python to C converter in Python and then convert it to C using itself.