Re: New Gametype Idea: Tactical Missions
Meaning there would be customization for your missions that would define what kind of tactical commando you would be.
Tue Mar 20, 2012 7:00 pm
Tying Up Loose Ends/Finishing Whats Been Started
In my opinion if a game is really good but still not a one of a kind i believe that their is always potential to make more.
So here i have constructed a list of games Lucasarts (and developers) could have taken one step further and should take one step further...
- Jedi Knight III - I think a ...
So here i have constructed a list of games Lucasarts (and developers) could have taken one step further and should take one step further...
- Jedi Knight III - I think a ...
Wed Mar 07, 2012 9:26 pm
New Gametype Idea: Tactical Missions
I had a great idea (i hope) that there should be a new gametype where you and a team of Republic Commandos or ARC Troopers could go into a city to take out a target for the Chancellor or stop a terrorist attack on the Senate. This would be great in my opinion. This could also allow people who had ...
Wed Mar 07, 2012 9:17 pm
Re: Largest space battle
I think for the true feel of a giant battle like in Episode III i think the play space has to be increased so much. I mean like expand to the size of the battle of Coruscant. You have to feel like you just destroyed a cruiser and you can still go and blow up a battle sphere or go into a high speed ...
Wed Mar 07, 2012 9:11 pm
Re: Star Wars Battlefront III - Ideas & Concepts
These are great ideas! Ai definiatly need improvement from previous titles. Another thing that i wanted to mention is shooting from cover. The ability to crouch behind a barrier or a barrel and shoot you gun above the barrier would be awesome! To make it fair for the enemy you would have to increase ...
Wed Mar 07, 2012 9:06 pm